Tuesday, 20 March 2012

Sexy Martian MuthaF*cka

Hey Guys,

We got given a task in class to create and animate a simple, segmented 3D character from primitive objects such as a cube. After "rigging" the character with a "skeleton" it allowed me to animate the character using Inverse Kinematics, here is the result of my experimentation's!

Hope you enjoy it :)

Thanks Again for Watching


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